You need support equipment researched to be able to use bicycle battalions. Occasionally, if I spawn a bunch of other divisions into the training que, I can get the exiled divisions to pull the available manpower. The Non-aligned branch has this focus to get rid of the blackshirts, I think the only other way is to fight a civil war and get the Anti-Fascist Civil War Branch. You can use exercises to get you troops to Regular, from there they need combat experience. If we compare it to this hoi4 marine division they are pretty much the same. Depends on the capabilities of the enemy. So basically you hit guard mode and clicked on a region and your troops moved on there and the game allowed him to have 72 to guard the area. For example infantry has a site of two; artillery has a size of three. Game Version: 1. There are. #1. Use as the mobile element of a tank division (instead of motorized, mechanized, or amtrac). The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). If you puppet-annex I think you get a copy of their division tenplates as well. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. In this titanic struggle of national survival, we must use every asset and every advantage. Battalion Edit. If you can't afford to put motorised infantry in them use cavalry to begin with then slowly change to motorised later. Your 6 garrison divisions with support artillery should go to the Egyptian border. How to train a division? I remember a way to train already deployed troops to increase their rank but I can't find it because I'm dumb. 2x Tank Hunter. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. Try to start a lane with at least 1 industry asap of each. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. The AI loves to spam new division templates using this relatively cheap system. Does anyone have some recommendations for units that can break through lines that aren’t tanks. . This habit also spreads to. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. Therefor this template is perfect for dealing with resistance. Showing 1 - 1 of 1 comments. So I figure the easiest way is to just invade those countries because my current game is going very. slightly over 100% reliability]). Use the supply map mode to see how much available supply you have to work with. I can't seem to make any progress though. 90% of the time these divisions will do the job. However, that means we'll never have camel divisions. The terrain of land provinces can affect the movement and combat performance of units, and cause attrition. Best. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. 2. Just a small, cheap inf divisions with maybe one line arty. after NSB and in single player, you can pretty much copy historical division designs and get good results. ago. If you click the army button in the upper right corner there is some info on how to check how much manpower you already have deployed. 1. When Bannerlord comes out, they'll use the Camel model Taleworlds made for this. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. 9/1 Camel with Motorised Artillery might actually work. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. S. The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. If you just disband division, equipment will first travel to the storage and then back in to existing divisions. While I 100% agree with you, I gotta say that this could become a bit OP, especially right now. However, B is able to delay the 10 divisions of A with an attack of 4 divisions from one province on their 10 stack and it will be a somewhat even fight. New units (Conscript, Heavy Artillery, Division Support, Assault Guns, Combat Engineers, MotorCycle and Signal Battalion(s)). Hearts of Iron IV > General Discussions > Topic Details. sum (divParams [:, 2])*np. I don't think there are too few special divisions in HoI4, and I think division spam is a general problem in HoI4. 40 width camel divisions. When Bulgaria is at war demand Thrace. We multiply 100 by 0. It doesn’t leave much wiggle room, though. 12 more replies. A Workshop Item for Hearts of Iron IV. Showing 1 - 3 of 3 comments. r/hoi4. The arab states might be starting with camel units, though haven't checked. Breakthrough with heavy artillery, and exploit the gaps with motorized. A collection of all division templates and. click on the combat bubble. In the recruitment tab, click the circle next to the where deployment location is set, then click the order (frontline, garrison, fallback what have you). Divisions of 1 cavalry battalion are much more efficient than large divisions with military police. 64. Dostav9. In combat, this stat gives the number of attacks the unit can make against a. Does anyone have some recommendations for units that can break through lines that aren’t tanks. As it is, HOI4 forces you to evolve 'backwards,' starting small and growing larger, when you should be able to start large, and if you want, tailor your divisions smaller as the war goes on (for flexibility, for. If you want to push along the line (which. 10 and get 10. -1. Breakthrough with heavy artillery, and exploit the gaps with motorized. HoI4 uses tokens called "divisions" moving over fields called "states". My usual strategy against AI stacking is to concentrate a good amount (around 20 usually do) of strong armoured/motorised division to attack a single province then keep rotating troops in and out until breakthrough and encirclement, takes a lot of micromanagement but it usually do the job. (Example: your divisions containing 4 infantry battalions with an engineer company will. 4% faster. Motorised divisions are the fastest, with engineer support companies. If you do, Then, you need to make a new division template. Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. In order to fill the gaps and hold the line I use the puppets divisions to hold the communists back. In vanilla I generally make a lot of tanks, but in this mod heavy artillery is really good. They all do pretty well. 15 tanks 5 motorized or 12 tanks, 5 motorized, 2 motorized artillery/SPGs are generally considered the best 40w tank divisions. That will make them too competent. But soft attack for the defending army means that the attacking army takes more damage while attacking: causing. 2. 05 = 1. 20ws are more defensive. On this menu there is the special forces icon above where all the divisions are displayed. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. Your goal in singleplayer is to maximize soft attack as much as possible. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. These 42 width are "my standard" tank division, usually, in every playthrough, with any country, when i have the industrial capabilty. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. As far as I understand, the game starts of default on monthly auto-saves, unless they changed that in the time I bought the game to now. (12) When more comes to mind (or if there are some good questions in this thread), I'll. And it will be a lot slower and use far more fuel- both of which have strategic implications. It'll actually cost you a lot more IC than light tanks because of the losses. In addition, do not merely drive back the enemy when you forced them to retreat. Less focus can be required on your air force as you will have the help of Britain (do not go to war until 1939). Put ~5 mil factories on gun and up that to 7 or 8. If the total combat width of units on a tile in battle is higher than that battle's combat width, the excess units can not fight. The AI will not take the decision. Here is the resulting function: def fitness_func (solution, solution_idx): divParams = np. Thank you! You can duplicate a template allowing you to. 000 troops per division. Combat width is divided into segments of 20 in HOI4, try to keep. Convert one to 14/4 howitzer with engineer support artillery and howitzer. And if you're a host for exiles yourself, you'll also need to recruit further exiles yourself. Use them just like regular infantry except in the desert. Support recon, engineer and whatever else you feel is necessary. My advice would be to focus on getting about six to eight heavy-hitting armored divisions (good medium tanks. 9. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. That’s sufficient to break through at two points, for small encirclements. I normally use the 20 width light from 1939 to early 1942, then I have the industrial capability to switch to 42 width medium and heavy. Turkey (or Türkiye) is a minor country in Eurasia, mainly on the Anatolian peninsula in Western Asia with a smaller portion on the Balkan peninsula (Eastern Thrace) in Southeast Europe. • 5 yr. 50th artillery with one camelry division and military police. 2 becomes 19. 40 widths are usually better for attacking, but COs of smaller units are less overwhelmed shuffling everyone around or something, 40 widths tend to get. Camel divisions in HOI4? Just how OP are they?Check out the full video here: PATREON - JOI. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. Troops need supplies. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. 2 Support Companies 1. Garrison division - 5 infantry. So you want 80 total width of divisions per tile, preferably up to 120 width. r/hoi4. png 16 × 10; 422 bytes. Most people set up their divisions to be 20 width. Go to divisions and recruitment panel, at the top right, there must be an arrow thing, which will allow you to pick a puppet country, then you can select dutch east indies and pick a division and copy it, and recruit men using that division template. By using these templates you will be dominate on the battlefield in Hearts of. Land warfare is performed by divisions, subdivided into Brigades. Or 12-6 inf/art with engineers - Heavy Infantry. It depends on your Decryption tech level and their encryption tech level or better said the difference. b. infantry divisions. You'll have to manually move them to a port then move them to one of your ports. Allied plans button. I want to emphasize this. If you have more than 36 divisions keep logistics if not remove it. A Workshop Item for Hearts of Iron IV. Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions. Land doctrine. Do not use them. It is possible to see the achievements sorted by the percentage of users that. lilmuny • 1 mo. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. The small division has a CW of 10, the large division a CW of 30. I also will open up another two fronts as well. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. So in the example of (1) 40w vs (4) 10w, the stacking penalty wouldn't apply even if you're only attacking from one province. array ( [battalions [indx % 41] for indx in solution]) return np. Goal of the Guide. The new ratio is going to be 55. A 42 Width Tank Template. CorpseFool. The flank divisions forced the defender to deploy divisions into unsupplied periphery areas. It’s SP so you can push any front with 9/3 infantry with AA and basic tanks as long as you have enough CAS and air superiority. The Egyptians will not get through. Conquer the US. It's an event you get when the soviets and an allied power are each occupying at least one German state. I. Go to hoi4 r/hoi4 • by. Rd_Svn • 1 min. As Lawgun said, do it as Great Britain with path of "king's party". Division Templates for Germany in Great War Redux. Left-click on the province where you want your troops to leave from. At the start of the game, a simple 2 Width, 1 battalion Cavalry division will be the best Garrison template to use. ; Press the Tab Key or ‘~’ Key in order to open up the console where you are able to enter any command of your choice. Generally early in the war the answer will be no. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. Some people swear by a 40 width layout of 14inf/4art. We assume all divisions are equal and have 20 combat width. This is a quick Infantry Guide made after By Blood Alone DLC. Africa, one way to do it is to have fast divisions, and trucks are cheap anyway especially if OP. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. Then, all 55 divisions just disappear. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Ok, so you know something about 20 width and 40 width divisions. I did not manually delete them. Depends. Why? Well, the combat width in mountains is 75 + 25. C. P. You can see the combat width in the bottom middle. 😊. Sprint_ca • 3 yr. You need to own the states in the Arabian Peninsula, aka have had a peacedeal, not just control the states. I would just do 20w with your standard defensive supports. " They would be mobile units next to cavelry. ago. 1. playing as russia in kaiserredux invading germany, whenever i move or use my divisions to attack they get attrition sometimes they get attrition even if it says "0% attrition", sometimes they have 120% attrition, so whenever i attack only one division joins the battle, its super annoying. The division designer is a utility located in the recruit & deploy menu of the user interface. Artillery in Hoi4 is used to strenghten infantry divisions. 14 kph. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. Zeel26 • 1 yr. Land warfare is warfare on land. For example, you might have 120 infantry divisions and maybe 6 tank divisions. Find your nearest beduin tribe and barter with them. The AI can't coordinate with other puppets 😪. . This means for defending, you can fit 75 combat width. Camel divisions. 1. The game should automatically equip your units with the most up to date tank design. Does Turkey not get them? I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. r/hoi4. If you are a minor use Superior firepower doctrine to make this division much more effective. Just search on Google "hoi4 tank templates" or something like that and you will find lots of. 1. I would just do 20w with your standard. 3. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. lukas Dec 24, 2016 @ 8:26am. The first us combat width. Hearts of Iron 4 Unit Cheat Code List. Specialized siege divisions? Aka modern space marine for 1. For tank divisions, just aim for about 20 org, tank/motorized ratio can vary based on land doctrines. . You do not need to form Arabia. They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one. I personally try to encircle as much as I can, and sometimes I get to pocket 100s of divisions, if you manage to get just 50% of these division's equipment, you would probably get ~40k infantry equipment as every division has around 1000 of them. I hate it. Some sort of ratio not too dissimilar to this. I’m using 40 width, 13 mountaineers and 6 howitzers, and they work well early game but they’re getting stalled. Who gets camel divisions? I annexed Turkey, then I released them as a puppet thinking that they got them. My go to template is 4 MT, 2MSPG, 3Mech. Oh thank you, I only have waking the tiger. This is a defensive template. Find your nearest beduin tribe and barter with them. That would be 4-6 20 wide divisions, or 2-3 40 wide divisions. 1stWarlord • 3 mo. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. They lose all their organization when they do this though, try to only do it when you’re far away from the front lines. They come in all different sizes, depending on design and composition. Next Major Update Will Include Support For All Mods. So if you want to micro a division designed to counter tanks use your own tanks. 5. The frontline template pretty much just tries to be cheap. 10 width also works if you need something cheap for like guarding the coast. - The elite/reserve designation are very useful in order of getting equipment. Combat width is an unideal number. Put on low equipment priority. Unless you’ve already won you won’t have the oil to support many mech divisions, and you won’t have the factories to produce so much mech. What you have to be careful of is the supply limit allowed in these territories, as they generally have low infrastructure. Stupid divisions with light tanks and infantry in the same template for example. One reason that division spam is so prominent in HOI4 is that the game's AI is so pathetic -- really, really pathetic -- so that it just churns out one ridiculous, useless template after another, and I believe that unit spam is one way of papering over that flaw. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. 4K. Instead, they are. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. large divisions, the following test was performed. I heard when you annex a country you get their division templates. Help! I'm playing as Italy and I teamed up with the Soviets to take Poland which was in the Miedzmorse. You always wanna keep producing divisions as a major country. To earn this XP, you can fight, train your army, or send them on fire. The first thing you need to decide is what your template will be used for. Which is hard now. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. Or you could just hover over the manpower icon at the top. 1 division loaded full of AT may not attack tank divisions and it will have low HP. Then it’s a matter of allocating a large portion of your mils to your tanks. You could use factors of 80 like 26. Make as needed. Units that are garrisoned can have an army size of 72. 380K subscribers in the hoi4 community. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. Also if a division has a locked composition, then its also not possible to delete. Note that a division with only 1 battalion in it counts as much. When there's space open on the front line of the battle, each unit in reserves will roll each hour to see if they can fill up the open space in the battle. Select division and then click red trashbin icon in the army view. EDIT: Here is a mod that gives them to everyone. Reply. You will also take less losses, but this is mostly due to having lower org. Your template for example is supposed to be an offensive division. They dont get much experience from Naval Invasions. thanks! UK is the easiest for both achievements. Add support engineers, recon, signal, logistics, and maintenance to either type. Building up your infrastructure in Southern France also can help. Each division consists of 1-25 battalions - also sometimes called line battalions. yes. For infantry divisions, you want 7 inf and 2 art. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. #1. Basic 14/4. One 40 width division is stronger than two 20 widths in most situations (I verified this during my Poland playthrough), though I got no idea why this is, go watch some hoi4 experts on youtube. I would just do 20w with your standard defensive supports. I do however do some good achievement hunting. By fighting over a river, you gain xp for 'Engineer'. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. Don't worry. This achievement, I. (20w) - Light Infantry. 2. Meanwhile, I have outrageous infantry equipment, support equipment and even some truck equipment deficits. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. This thread is archived. ago. You could also use mods. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. • Display novel defense in depth with lines of retreat based on perpendicular fallback lines. Supply is high in the area but strength isn't rising,A bunch of marines and 2 tanks (light > medium > modern) - whatever the amount is for 20 combat width. Harsh terrain tends to favor the defender. Assessing the Benefits and Drawbacks of Using Bicycle Divisions in HOI4. As Austria-Hungary, I had six 42w ARM divs in 1939. 3. This being taken into account, the optimal width for a division would be 5, 10, 20, or 40. 3. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. You get events to release 4 puppets and can raise colloboration or release for the others. bigcxnt • 2 yr. In regards to your template, I would change medium tanks to medium SPGs and leave rocket artillery out, making your template 7 MECH / 2 M-SPG . (20w) - Light Infantry. You know, because the divisions dont know how best to utilise this additional artillery battery they. It’s cost and fuel. open. You have 2 strategies to win. Most players will recommend that you build templates with a combat width that is a factor of 40, such as 40, 20, 13. Got the. ago. g. There's two more benefits to sweeten the deal: 1. Its dumb. This is a relatively new feature and Hoi4 doesn't have it yet (and will never get it), while Stellaris was the first. Also launch pinning attacks whenever possible to prevent the enemy from reinforcing the battle. 10. g. Also, up to five support companies can be attached to a division. Normally add engineers, logistics, arty (rocket arty is preferred) to support if possible. I can't seem to make any progress though. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. They take a fraction of the casualties regular infantry take due to their hardness. If we assume that my division templates are the following:Panzer-Division: 4xMedium Tanks. CAS damage is still very influential over the outcomes of battle. 198. theres a focus on the ottomans side i forget the name but its on the way leftCamelry divisions/ bike units. This is your strong pushing template, and should be doing most of the fighting if you're a major nation. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options": Camels and medium Tanks. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. The year is 1940. the (admittedly quite bad) template i use is 6 medium tanks to 4 motorised/mechanised infantry. Some modifiers can help further, but with some research in the GBP doctrine all should go well. siskinedge • 3 mo. 365K subscribers in the hoi4 community. ago. This is technically the most efficient for creating factories and much faster. ago. (11) A divisions armor and pierce are heavily dependent on the unit with the strongest stats. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Assign the units to an army if you haven't already. If you have more than 36 divisions keep logistics if not remove it. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. Upgrade the new ones when you get enough xp to do so. 4. Yes, you can build a Medium Tank division with Self-Propelled Artillery, SPAA, and Tank Destroyers, Mechanized Infantry, and flame tanks that is easily 5x better. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. array ( [battalions [indx % 41] for indx in solution]) return np. As many tanks as you need for the armor bonus. But we can omit dividing it by 25 simply because it won't affect which. R5: With the second lockdown in my country, I've had some time to trooph all the new achievements. Eliminate them from the field. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. Any good camel division has a 6. Italy decided to go to war with the allies so i refused their call to arms and then I puppeted Romania and Hungary. Adding more MGs is another way. You're still at war. We then multiply 300 by 1 and get 300 (obviously). Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. weighted to attacking you in a good defensive position. #didyouknow #hoi4 #heartsofiron4 Bicycle Divisions in Hearts of Iron 4 (HOI4) must be one of the most obscure things you can build in the whole game. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. You can do it as the UK itself since they start with camel divisions. E. In every other category the pure infantry division is better. So just get 120 divisions of pure tanks. 1. How to roleplay as historical Italy! Don't assign any generals to your armies. HOI4 console commands list. If you really don't want them to use a certain design you can go into the division designer, click on the equipment tab, and uncheck the design you don't want them to use. We’ll get there pretty quickly at this rate. Tanks are good against tanks. BrilliantAspect43.